July 4, 2013
Just received my OUYA and got Glob the game up and running first thing! It looks great and runs very smoothly in HD. The gameplay in the video is the first level of the game.
May 9, 2013
I just picked up a Nexus 7 to start testing Glob on Android. This is a nice little tablet! Glob the game is running beautifully at 60 fps and the screen looks very crisp. I tested out one of the tougher levels and recorded a video :
April 23, 2013
Esoteric Software recently added Unity support to Spine, a new skeletal animation program I backed on kickstarter. If you are developing a 2d game I’d recommend checking Spine out! It supports quite a few game engines besides Unity, including Corona, Cocos2d, XNA, amongst others. Good UI and I haven’t had any stability...
April 11, 2013
Glob will not only have to contend with many angry enemies during the journey, there’s also the realistic physics! Boulders will roll heavily towards Glob, and unfortunately Rock beats Glob
April 6, 2013
Here’s a quick video showing my process for creating bad guys in Glob the game. I’m using the excellent SmoothMoves plugin for Unity to animate the creatures. I’ve nicknamed this guy “Munch”. He’d like nothing more than a tasty Glob treat!
March 26, 2013
Thanks for checking out Glob the game.
Glob the game is being developed with Unity and will be released on IOS, Android, PC and Mac.
This blog will contain development updates, artwork and other news concerning the game.